Discussion:
PS3 Heavenly Sword *not* 60 frames per second
(too old to reply)
AirRaid 1500
2006-07-05 18:13:19 UTC
Permalink
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.

but no more:

http://tinyurl.com/kq8m5

___________________________________________________________________
PSINext: Have any internal resolution and frame-rate targets been set
yet for HS?

Marco: Our target resolution for Heavenly Sword is 720p with 4x MSAA,
which we've already achieved. The frame rate target is not something
completely set in stone at this time. Though our E3 demo was running at
over 30 frames per second, I'm willing to bet the final game will run
at 30 FPS. Hopefully this will allow us to push even more effects on
screen.

___________________________________________________________________

perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.


a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
Pez D Spencer
2006-07-05 19:11:50 UTC
Permalink
i'm cool with 30fps.

it's always interesting to read information about the rsx since any
real info is rare.
Brenden D. Chase
2006-07-05 20:00:26 UTC
Permalink
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
Hmm... do you want Anti-aliasing or 60fps??

I'll take the Anti-aliasing.
AirRaid
2006-07-05 20:05:01 UTC
Permalink
Post by Brenden D. Chase
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
Hmm... do you want Anti-aliasing or 60fps??
I'll take the Anti-aliasing.
I would take 60fps over AA.
Brenden D. Chase
2006-07-05 20:16:05 UTC
Permalink
Post by AirRaid
Post by Brenden D. Chase
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
Hmm... do you want Anti-aliasing or 60fps??
I'll take the Anti-aliasing.
I would take 60fps over AA.
Yes, but then you'd bitch that Sony never has AA.
Air Raid
2006-07-05 20:51:09 UTC
Permalink
Post by Brenden D. Chase
Post by AirRaid
Post by Brenden D. Chase
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
Hmm... do you want Anti-aliasing or 60fps??
I'll take the Anti-aliasing.
I would take 60fps over AA.
Yes, but then you'd bitch that Sony never has AA.
no I wouldn't

gameplay/control over graphics.

framerate has a DIRECT effect on gameplay.

framerate is one of those things that effect both the visual look and
the gameplay of a game.
Blig Merk
2006-07-05 21:03:31 UTC
Permalink
You don't even play games shithead. All you do is spend all day, day
after day, creating new alias accounts, scouring obscure forums,
searching off-the-wall xflop fanbitch sites and half-truth blogs to
cross-post on Usenet, making forum posts under one account name then
using that as a reference under another account name. I doubt you even
have a xflop 3-shitty. And what is with that psycho-schizo fuzznut
alias flip-flopping, one day Radeon, the next day NV55? You are truly
another xflop fanbitch nutjob.
Post by Air Raid
no I wouldn't
gameplay/control over graphics.
framerate has a DIRECT effect on gameplay.
framerate is one of those things that effect both the visual look and
the gameplay of a game.
Swam Mollen
2006-07-05 21:04:52 UTC
Permalink
THE IRONY!
Post by Blig Merk
You don't even play games shithead. All you do is spend all day, day
after day, creating new alias accounts, scouring obscure forums,
searching off-the-wall xflop fanbitch sites and half-truth blogs to
cross-post on Usenet, making forum posts under one account name then
using that as a reference under another account name. I doubt you even
have a xflop 3-shitty. And what is with that psycho-schizo fuzznut
alias flip-flopping, one day Radeon, the next day NV55? You are truly
another xflop fanbitch nutjob.
Post by Air Raid
no I wouldn't
gameplay/control over graphics.
framerate has a DIRECT effect on gameplay.
framerate is one of those things that effect both the visual look and
the gameplay of a game.
Fish!
2006-07-06 00:30:02 UTC
Permalink
Post by Blig Merk
You don't even play games shithead. All you do is spend all day, day
after day, creating new alias accounts, scouring obscure forums,
searching off-the-wall xflop fanbitch sites and half-truth blogs to
cross-post on Usenet, making forum posts under one account name then
using that as a reference under another account name. I doubt you even
have a xflop 3-shitty. And what is with that psycho-schizo fuzznut
alias flip-flopping, one day Radeon, the next day NV55? You are truly
another xflop fanbitch nutjob.
Behold a typical email to Blig.
Chris F
2006-07-06 00:32:48 UTC
Permalink
Post by Blig Merk
You don't even play games shithead. All you do is spend all day, day
after day, creating new alias accounts, scouring obscure forums,
searching off-the-wall xflop fanbitch sites and half-truth blogs to
cross-post on Usenet, making forum posts under one account name then
using that as a reference under another account name. I doubt you even
have a xflop 3-shitty. And what is with that psycho-schizo fuzznut
alias flip-flopping, one day Radeon, the next day NV55? You are truly
another xflop fanbitch nutjob.
you are the sony airrad, so i don;t know what you;re on about, you
fucking cock.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Andrew
2006-07-05 20:35:07 UTC
Permalink
Post by AirRaid
I would take 60fps over AA.
I would take the FSAA any day, but most casual gamers don't know what
that is, so Sony will go for the higher profile option all the time to
give them bragging rights.
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poldy
2006-07-06 06:30:50 UTC
Permalink
Post by Andrew
Post by AirRaid
I would take 60fps over AA.
I would take the FSAA any day, but most casual gamers don't know what
that is, so Sony will go for the higher profile option all the time to
give them bragging rights.
How many games this generation were 60 fps?

Developers have always chosen more effects and detail over frame rate
and the market has supported that decision.
Andrew
2006-07-06 06:35:31 UTC
Permalink
Post by poldy
How many games this generation were 60 fps?
Developers have always chosen more effects and detail over frame rate
and the market has supported that decision.
You could tell from the Sony E3 ramblings about 60fps on Gran Tourismo
that they think it is a selling point for games that will impress the
kids in the playground. Kids like bliggy aren't going to gush over
FSAA.
--
Andrew, contact via http://interpleb.googlepages.com
Help make Usenet a better place: English is read downwards,
please don't top post. Trim replies to quote only relevant text.
Check groups.google.com before asking an obvious question.
Andrew Ryan Chang
2006-07-06 21:57:21 UTC
Permalink
Post by poldy
How many games this generation were 60 fps?
Developers have always chosen more effects and detail over frame rate
and the market has supported that decision.
VF4 and VF4Evo, Ninja Gaiden, DOA 2 - 4... All cases where the
extra framerate made a significant gameplay difference, and they did
alright in sales.
--
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-- AMERICAN BEAUTY (1999)
Mr. Impressive
2006-07-06 15:56:05 UTC
Permalink
Post by AirRaid
I would take 60fps over AA.
Agreed.

AA is overated.
games like GT4 is clean and can be on my calibrated CRT display.



--
r***@hotmail.com
2006-07-06 00:17:55 UTC
Permalink
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
... SNIP ...
Post by AirRaid 1500
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
First generation AirRaid, first generation...

- Richard Hutnik
Chris F
2006-07-06 00:33:59 UTC
Permalink
Post by r***@hotmail.com
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
... SNIP ...
Post by AirRaid 1500
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
First generation AirRaid, first generation...
- Richard Hutnik
yup, i'd agreee with that.

PGR3 only runs at 30fps, but still looks sweet.

i think the problem is that hevenly sword looks a bit "ps2" anyway.
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Zomoniac
2006-07-06 08:21:55 UTC
Permalink
Post by Chris F
Post by r***@hotmail.com
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
... SNIP ...
Post by AirRaid 1500
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
First generation AirRaid, first generation...
- Richard Hutnik
yup, i'd agreee with that.
PGR3 only runs at 30fps, but still looks sweet.
i think the problem is that hevenly sword looks a bit "ps2" anyway.
You think? I think it's by far the best looking PS3 game I've seen so
far (although that's not saying much). If they took God Of War, made it
a bit more, erm, 'heavenly', and put it on 360, I'd kinda expect to see
what I saw with Heavenly Sword.
--
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http://myspace.com/blinduk
Chris F
2006-07-06 12:17:28 UTC
Permalink
On Thu, 6 Jul 2006 09:21:55 +0100, Zomoniac
Post by Zomoniac
Post by Chris F
Post by r***@hotmail.com
Post by AirRaid 1500
Heavenly Sword, at one time a game for Xbox2 (Xbox 360) was expected
to hit 60fps after the move to the PlayStation3.
http://tinyurl.com/kq8m5
... SNIP ...
Post by AirRaid 1500
perfect example of a 720p PS3 game with next-gen graphics *and* 4x
anti-aliasing that CAN'T GET IT UP TO 60 FRAMES PER SECOND, because, as
informed people know, RSX, framebuffer bandwidth and everything
connected to the graphics system, CANNOT KEEP UP.
a fast-paced game such as Heavenly Sword should be 60fps. For cripes
sake, God of War on PS2 is 60fps at least for the most part.
First generation AirRaid, first generation...
- Richard Hutnik
yup, i'd agreee with that.
PGR3 only runs at 30fps, but still looks sweet.
i think the problem is that hevenly sword looks a bit "ps2" anyway.
You think? I think it's by far the best looking PS3 game I've seen so
far (although that's not saying much). If they took God Of War, made it
a bit more, erm, 'heavenly', and put it on 360, I'd kinda expect to see
what I saw with Heavenly Sword.
oh my mistake, i was thinking of genji 2. heavenly sword is probably
the best looking ps3 title we've seen so far....

and youre righjt, it isn't saying much lol
--
gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
Andrew Ryan Chang
2006-07-06 01:41:37 UTC
Permalink
Post by r***@hotmail.com
First generation AirRaid, first generation...
But OTOH, this is like, seventh-gen Cygnus, right? (I've kinda
lost count.)
--
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bloit is defined as the distance the king's favorite pet runs in an hour.
As the discerning reader can tell from this definition, the length of the
bloit changes dramatically from ruler to ruler." -Encylopedia Frobozzica.
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